Company Insights
Published on
August 27, 2025
Total Employees
129
7.2% from last year
3
New Hires (YTD)
13
5% of total workforce
Departments
12
650 in Engineering
Locations
17
5,012 in New York, NY
thatgamecompany is an independent video-game studio known for titles such as Journey and Sky: Children of the Light. The organization employs 129 people and reports 13 new hires alongside 3 departures, highlighting measured but consistent growth. A balanced spread across creative, technical, and business functions supports the studio’s focus on artistic game development and live-service operations.
Engineering is the largest team with 52 employees, accounting for roughly 40 % of the total workforce and underscoring the technical depth required for game production and platform support. Marketing and Product follows with 22 employees who manage community engagement and product strategy, while 17 employees in Business Management oversee partnerships and internal coordination. Operations (11) and Finance & Administration (10) provide the infrastructure that keeps projects running smoothly. Smaller yet essential groups include Information Technology (8), Human Resources (4), Sales & Support (3), Education (1), and an additional 1 employee classified under Other. The distribution reflects a studio that balances creative output with the business and support services needed to sustain ongoing titles.
Engineering
52
Marketing and Product
22
Business Management
17
Operations
11
Finance and Administration
10
Information Technology
8
Human Resources
4
Sales and Support
3
Education
1
Other
1
Employee locations are split between a primary presence on the West Coast and a significant remote contingent. Los Angeles hosts 34 staff members and serves as the company’s headquarters, while an additional 57 employees work in assorted locations categorized as Other, indicating a flexible or remote-friendly policy. Seattle (12) and San Francisco (8) provide secondary hubs, complemented by smaller clusters in Orange County, San Diego, Boston, New York, Portland, and Cincinnati. This dispersed footprint allows the studio to tap into diverse talent pools without being tied to a single metropolitan area.
Los Angeles, CA
34
Seattle, WA
12
San Francisco, CA
8
Orange County, CA
6
San Diego, CA
3
Boston, MA
3
New York, NY
2
Portland, OR
2
Cincinnati, OH
2
Other
57
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