Ubisoft, a multinational video-game developer and publisher, employs approximately 2,218 people worldwide. Recent staffing data shows 109 new hires alongside 415 departures, signalling an overall contraction of the workforce. The company maintains a diversified organisational structure that supports game development, publishing, and corporate operations across multiple continents.
Engineering is the largest team at Ubisoft with 670 employees, underscoring the company’s emphasis on building and maintaining game technology and online services. Marketing and Product follows at 489 employees, reflecting the scale required to position and manage Ubisoft’s extensive game catalogue. Business Management (309) and Operations (195) provide corporate support, while Information Technology (150) keeps global infrastructure running smoothly. Finance & Administration and Sales & Support each have 103 employees, Human Resources has 89, and Program & Project Management accounts for 43. An additional 67 staff fall into other specialised functions, rounding out a broad talent mix.
Ubisoft’s workforce is widely distributed. Paris (370 employees) and Montreal (291) are its largest hubs, aligning with key development studios. The San Francisco Bay Area hosts 218 employees, supporting publishing and corporate roles, while Los Angeles accounts for 41 staff, often linked to entertainment partnerships. Raleigh, NC (48) and Toronto (21) strengthen the company’s North American presence. In the Asia-Pacific region, Shanghai, Pune, and Singapore each house 12 employees, contributing to regional development and support functions. A further 1,193 employees are spread across other international locations, illustrating the company’s extensive global footprint.